Currently Under Development: A battle royale online videogame developed using threeJS and JS Rapier physics engine. Multiple players are put into a field where it is fight to survive. With weapons, food, and one winner, this game is thrilling. I started it on April 2025, stacking javascript,html,css on the frontend using the react framework, along with threejs for 3D rendering and rapeir for physics, with most bugs sorted. I am using Nakama in GO as my backend, and running it in a docker container.
I recently started this project, It is currently comprised of an Arduino and raspberry pi to drive DC motors, using Gemini CLI as the primary LLM and text to speech tools for translation, and will be using a microphone array to map out real world objects in anm internalized coordinate plane for navigation with an object detection camera for assistance. The scope of this project is for the robot to be an llm taking up physical space that can follow you around and assist in similar ways LLMs already do, however in a more natural and interactive manner.
Debugged C programs at the assembly level in Linux using GDB. I learned how to read machine level instructions, and in the process gained further knowledge on low level architecture of computers, how they work, and how higher level languages are translated down to binary information and handled. I learned how computers handle low level binary arithmetic and how specific edge cases that we wouldn't think of are handled.